ResearchResearch paperImage, Video & 3D Generation · Multimodal Models · Agents & Tool Use2 sources · Oct 20, 2026

OverSeer: Multi-Agent World Models Beyond What Agents See

To address this gap, we introduce OverSeer, a multi-agent world model that augments egocentric agent views with auxiliary camera views.

Key points

  • Despite the success of video world models, extending them to multiple agents is difficult because it requires generating several agent-specific video streams that are consistent in time and between agents.
  • We suggest that, by fixing the auxiliary views in space, they act as a proxy for a world-centric representation: Unlike the agents' views, which can change entirely due to a simple change in agent position, changes in the auxiliary views directly map to localized changes in the world state.
  • Experiments in Minecraft and Doom demonstrate improved world and agent consistency, with qualitative results on real-world multi-camera captures indicating that the approach is not tied to game engines.
  • We conclude that these fixed views provide a simple and efficient way to improve multi-agent world models.

Sources (2)

  • [1]OverSeer: Multi-Agent World Models Beyond What Agents See
    Hugging Face Daily Papers · Oct 20, 12:00 AM
    To address this gap, we introduce OverSeer, a multi-agent world model that augments egocentric agent views with auxiliary camera views.
    Despite the success of video world models, extending them to multiple agents is difficult because it requires generating several agent-specific video streams that are consistent in time and between agents.
  • [2]OverSeer: Multi-Agent World Models Beyond What Agents See
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 20, 05:17 PM · same content

Extractive summary: sentences quoted from the sources.

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