Touch-JEPA: Tactile Representation Learning from Hand-Object Video with Limited Tactile Supervision
We present Touch-JEPA, a framework for learning tactile representations from hand-object videos with limited tactile supervision.
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Key points
- Understanding contact and tactile magnitude in hand-object interaction is a key step toward physically intelligent systems, yet learning such representations is limited by the cost and restricted coverage of tactile measurements.
- We first introduce a self-supervised pretraining objective that learns from video alone without tactile supervision.
- Using video-derived hand geometry, Touch-JEPA predicts masked visual features at corresponding hand-surface locations from spatial and temporal context, encouraging the representation to capture latent contact dynamics.
- With self-supervised pretraining alone, simple supervised readouts on frozen Touch-JEPA features outperform supervised baselines in contact discrimination and tactile magnitude estimation across three human-hand benchmarks, and transfer to robotic hands without robot tactile training data.
Sources (1)
- [1]Touch-JEPA: Tactile Representation Learning from Hand-Object Video with Limited Tactile SupervisionarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 20, 04:56 PM
We present Touch-JEPA, a framework for learning tactile representations from hand-object videos with limited tactile supervision.
Understanding contact and tactile magnitude in hand-object interaction is a key step toward physically intelligent systems, yet learning such representations is limited by the cost and restricted coverage of tactile measurements.
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Before this
- Oct 20, 2026Exploring Temporal Context-Aware Physical Grounding in Latent World Models
- Oct 20, 2026LocaLeJEPA: Maximum Entropy Representations under Geometric Priors
- Oct 20, 2026Quantum-JEPA: Quantum Born Priors for Latent-Action JEPA World Models
- Oct 20, 2026LaLa-World: Scaling Latent World Models with Natural Language Actions
- Oct 20, 2026Slot-JEPA: Object-Structured Prediction Interfaces for Latent World Models
- Oct 19, 2026Learning Goal-Conditioned Subgoals through Frozen Hierarchical World Models