Battle Drones - a vibe coded RTS with audio-based multiplayer
My latest vibe coded game experiment is a Command & Conquer style RTS (Real Time Strategy) game called Battle Drones (play it here).
Proof1 independent outlet
Key points
- It also supports multiplayer between nearby devices using audio to synchronize game state!
- My initial goal was to build an RTS game I could play on my phone, in the style of Command & Conquer.
- After 12 major iterations (and 321 commits by coding agents, mainly Claude Code) I now have a browser-based game that works on mobile and desktop, has multiple play modes, several maps (including a random map generator) and even supports multiplayer for two devices within microphone range of each other.
- Here's a video demo of Battle Drones running in a desktop browser:
Sources (1)
- [1]Battle Drones - a vibe coded RTS with audio-based multiplayerSimon Willison's Weblog · Oct 20, 07:34 PM
My latest vibe coded game experiment is a Command & Conquer style RTS (Real Time Strategy) game called Battle Drones (play it here).
It also supports multiplayer between nearby devices using audio to synchronize game state!
Extractive summary: sentences quoted from the sources.
Before this
- Oct 20, 2026How I built my ‘everything’ app
- Oct 20, 2026Full Guide to OpenAI dots
- Oct 20, 2026CovNav: Conformal Prediction-Guided Adaptive Inference for Object Goal Navigation
- Oct 20, 2026Do Diffusion LLMs Scale? Testing Mercury 3 + Decide
- Oct 19, 2026You Are the Trigger: Speaker-Activated Backdoors
- Oct 19, 2026How Deepgram optimized voice AI at scale with AWS Trainium

