PhysForge: Material-Controllable 3D Reconstruction with Separable Components
Therefore, we present PhysForge, a Video Diffusion Model (VDM)-based framework for addressing these challenges, comprising two complementary modules for material-controllable physical fitting and componentlevel interaction modeling.
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Key points
- Recent advances in physical 3D generation have enabled visually faithful assets with simulatable mechanical behavior.
- However, existing methods provide limited control over material behavior beyond appearance-based inference and struggle to estimate physical properties from complex interactions between objects and semantic parts.
- The first, PhysFit, leverages material-conditioned VDM dynamics as references for physical-property fitting, introducing windowed fitting to focus on material-revealing interactions and Hallucinated Forcing to disentangle nonphysical motion hallucinated by the VDM from material responses.
- Experiments on PhysAssets and Google Scanned Objects demonstrate that, compared with existing methods, PhysForge provides stronger control over material-dependent physical responses while supporting component-level physical modeling for complex interactions.
Sources (1)
- [1]PhysForge: Material-Controllable 3D Reconstruction with Separable ComponentsarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 9, 02:47 PM
Therefore, we present PhysForge, a Video Diffusion Model (VDM)-based framework for addressing these challenges, comprising two complementary modules for material-controllable physical fitting and componentlevel interaction modeling.
Recent advances in physical 3D generation have enabled visually faithful assets with simulatable mechanical behavior.
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