PLAYGROUND: Progressive Layout Generation with Render-Grounded Planning
To address this limitation, we propose PlayGround, a progressive layout generation framework that dynamically adapts to the current rendered canvas.
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Key points
- Generating editable graphic designs requires arranging visual and textual elements into a coherent composition while preserving their content and editability.
- Although recent MLLM-based approaches employ iterative generation and visual refinement to reflect the real-world design workflows, their high-level plans are predetermined prior to execution, limiting their adaptability as the design evolves.
- PlayGround establishes a progressive design loop comprising a Progressive Planner, a Layout Generator, and a Visual Verifier, guided by a Structure-Aware Retriever.
- To train the Progressive Planner with step-wise supervision, we construct a two-stage data generation pipeline that extracts functional groups and turn-level planning trajectories from completed designs.
Sources (1)
- [1]PLAYGROUND: Progressive Layout Generation with Render-Grounded PlanningarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 13, 05:59 PM
To address this limitation, we propose PlayGround, a progressive layout generation framework that dynamically adapts to the current rendered canvas.
Generating editable graphic designs requires arranging visual and textual elements into a coherent composition while preserving their content and editability.
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