Push the Limit: Learning High-Speed Sprinting and Aggressive Cornering on a Full-Scale Humanoid
We present a learning-based framework that enables a full-scale bipedal humanoid to sprint at over 7 m/s with motion-prior-guided gait and perform aggressive cornering at high speed with a pronounced trunk lean of up to $25^\circ$.
ProofPaper ↗
Key points
- Achieving this combination is challenging: above approximately 4 m/s, periodic foot impacts induce severe, high-frequency yaw-rate oscillations intrinsic to high-speed gaits.
- In place of the oscillatory yaw rate, we design a heading-direction reward that supervises only the low-frequency velocity direction, allowing agile turning at high speed without suppressing natural gait oscillations.
- We further introduce skill-conditioned multi-adversarial-motion-prior (MAMP) discriminators that condition the style reward on the commanded skill.
- Our framework bridges the gap between raw sprinting speed and reference-motion fidelity, demonstrating stable high-speed sprinting and aggressive cornering in both simulation and real-robot deployment.
Sources (1)
- [1]Push the Limit: Learning High-Speed Sprinting and Aggressive Cornering on a Full-Scale HumanoidarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 10, 11:55 AM
We present a learning-based framework that enables a full-scale bipedal humanoid to sprint at over 7 m/s with motion-prior-guided gait and perform aggressive cornering at high speed with a pronounced trunk lean of up to $25^\circ$.
Achieving this combination is challenging: above approximately 4 m/s, periodic foot impacts induce severe, high-frequency yaw-rate oscillations intrinsic to high-speed gaits.
Extractive summary: sentences quoted from the sources.
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