Entropy-Regularized Mean-Field Games with Average-Reward Criterion: Span-Seminorm Contractions and Model-Free Learning
We study stationary discrete-time mean-field games with finite state and action spaces under the average-reward criterion, with an entropy-regularized objective and population-dependent dynamics and rewards.
ProofPaper ↗
Key points
- Under a minorization condition, the soft Q-operator is a span-seminorm contraction for the full transition kernel, so relative value iteration does not require the minorizing measure.
- We then learn the equilibrium model-free from a simulator, combining soft Q-learning at a fixed population distribution with an empirical transition kernel.
- We prove a finite-sample bound for soft Q-learning in the span seminorm, with temperature-independent constants, and derive convergence rates for the learned population distribution and policy.
- A congestion-aware routing game illustrates the results.
Sources (1)
- [1]Entropy-Regularized Mean-Field Games with Average-Reward Criterion: Span-Seminorm Contractions and Model-Free LearningarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 11, 07:43 PM
We study stationary discrete-time mean-field games with finite state and action spaces under the average-reward criterion, with an entropy-regularized objective and population-dependent dynamics and rewards.
Under a minorization condition, the soft Q-operator is a span-seminorm contraction for the full transition kernel, so relative value iteration does not require the minorizing measure.
Extractive summary: sentences quoted from the sources.