E2DRL: End-to-End Differentiable Reinforcement Learning for 3D Obstacle Avoidance in Quadruped Robots
We present E2DRL, which addresses this with a soft differentiable obstacle-interaction formulation: penetration penalties across multiple body keypoints with velocity-conditioned stop-gradient shaping to provide the first-order training signals for 3D obstacle avoidance.
ProofPaper ↗
Key points
- Differentiable reinforcement learning shows strong promise for robot policy learning, but its application to legged locomotion has remained limited to blind walking or simulated 2D tasks.
- Extending it to end-to-end visual obstacle avoidance is challenging because hard collision constraints and early termination upon contact corrupt first-order gradients, trapping optimizers in local minima.
- To realize a deployable perception-control system, a privileged teacher trained via Soft Analytic Policy Optimization (SAPO) in a differentiable simulator is distilled into a recurrent depth-based student via DAgger, then blended with a base locomotion policy using a terrain-aware gating module for deployment.
- We present the first sim-to-real validation of end-to-end differentiable RL for 3D obstacle avoidance on a Unitree Go2 in static and dynamic environments.
Sources (1)
- [1]E2DRL: End-to-End Differentiable Reinforcement Learning for 3D Obstacle Avoidance in Quadruped RobotsarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 14, 05:54 AM
We present E2DRL, which addresses this with a soft differentiable obstacle-interaction formulation: penetration penalties across multiple body keypoints with velocity-conditioned stop-gradient shaping to provide the first-order training signals for 3D obstacle avoidance.
Differentiable reinforcement learning shows strong promise for robot policy learning, but its application to legged locomotion has remained limited to blind walking or simulated 2D tasks.
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