I used Magic The Gathering as inspiration for how to organize agent skills
I realized that Magic The Gathering abilities have a lot of parallels to agent skills, so I did some experiments separating skills into three categories that MTG uses: activated, static, and triggered.

Proof1 community thread
Key points
- I spent some time taking best practices from the past two years developing my projects with agent skills and centralized them in a repo so I can reuse them and standardize my projects.
- In the process of doing that, I realized that skills exist in different scopes and timelines, so I spent some time trying to figure out how to organize skills usefully.
- If you're not familiar with MTG abilities, firstly MTG is a complex card game, and secondly each card in the game has some text at the bottom which amounts to a special coding language.
- Static Skills (called "passive" in my repo): These are skills which set general rules that should be applied all the time given the agent is working in a particular domain.
Sources (1)
- [1]I used Magic The Gathering as inspiration for how to organize agent skillsr/LocalLLaMA (top, daily) · Oct 14, 04:31 PM
I realized that Magic The Gathering abilities have a lot of parallels to agent skills, so I did some experiments separating skills into three categories that MTG uses: activated, static, and triggered.
I spent some time taking best practices from the past two years developing my projects with agent skills and centralized them in a repo so I can reuse them and standardize my projects.
Extractive summary: sentences quoted from the sources.
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