ResearchResearch paperLarge Language Models · Reinforcement Learning1 source · Oct 15, 2026

CriticaLLM: Using LLMs as Autonomous Game Master for Tabletop Role-Playing Games

Then, we introduce our framework, CriticaLLM, a fully automated Game Master that can run entire TTRPG games, from creating diverse and interesting stories to managing exploration and combat phases.

Key points

  • Large Language Models (LLMs) have shown impressive capabilities across many tasks, including processing large amounts of text, following instructions, and generating ideas.
  • This allows the use of such models in various contexts, including games and Tabletop Role-Playing Games (TTRPGs), such as Dungeons & Dragons.
  • In this work, we first highlight key components that LLMs should exhibit in the context of TTRPGs.
  • We evaluate our framework with actual TTRPG players and examine the diversity of generated plots and antagonists across four LLMs of varying sizes.

Sources (1)

  • [1]CriticaLLM: Using LLMs as Autonomous Game Master for Tabletop Role-Playing Games
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 15, 08:56 AM
    Then, we introduce our framework, CriticaLLM, a fully automated Game Master that can run entire TTRPG games, from creating diverse and interesting stories to managing exploration and combat phases.
    Large Language Models (LLMs) have shown impressive capabilities across many tasks, including processing large amounts of text, following instructions, and generating ideas.

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