Scene-Designer: Learning Design Intelligence for Agentic 3D Scene Generation
In this work, we introduce Scene-Designer, an agentic framework that learns design intelligence through complementary design and critique experiences.
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Key points
- Generating complete, coherent, and usable 3D indoor scenes from natural language requires strong design intelligence: the ability to design high-quality scenes and critique their quality.
- We construct two datasets: Scene-OTA-35K, which provides Observation--Thought--Action supervision for learning scene design and efficient error correction, and Scene-OTC-15K, which provides Observation--Thought--Critic supervision for learning scene quality critique across physical validity, functional correctness, and layout coherence.
- Based on these experiences, we propose Scene-GRPO, a Critic-guided GRPO framework that improves design decisions and reduces unnecessary trial-and-error corrections.
- Extensive experiments demonstrate that Scene-Designer achieves superior performance in physical validity, functional correctness, and layout coherence, while the learned Scene-Critic significantly outperforms general-purpose models in scene critique.
Sources (2)
- [1]Scene-Designer: Learning Design Intelligence for Agentic 3D Scene GenerationarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 16, 08:28 AM
In this work, we introduce Scene-Designer, an agentic framework that learns design intelligence through complementary design and critique experiences.
Generating complete, coherent, and usable 3D indoor scenes from natural language requires strong design intelligence: the ability to design high-quality scenes and critique their quality.
- [2]Scene-Designer: Learning Design Intelligence for Agentic 3D Scene GenerationHugging Face Daily Papers · Oct 16, 12:00 AM · same content
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