Persistent Planar Memory for Video World Models
We present PPMem, a video world model that adopts plane primitives as its persistent 3D memory.
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Key points
- Video world models that generate and explore environments at scale need a persistent 3D memory of what they have produced.
- Plane primitives offer a natural candidate: a compact set of oriented planes captures the dominant structural elements (e.g., walls, floors, facades) of indoor and outdoor scenes, while requiring only 7 parameters per primitive.
- PPMem augments a video diffusion transformer with a planar prediction head and a Depth Token Fusion (DTF) module: each autoregressive chunk jointly produces RGB video and planar geometry, which merges into a persistent plane memory that conditions subsequent chunks via rendered depth.
- On DL3DV and RealEstate10K, PPMem outperforms prior 3D-grounded world models in video quality while jointly producing metric-scale depth, surface normals, and exportable planar geometry, sustaining coherence across hundreds of frames under large viewpoint changes.
Sources (2)
- [1]Persistent Planar Memory for Video World ModelsHugging Face Daily Papers · Oct 16, 12:00 AM
We present PPMem, a video world model that adopts plane primitives as its persistent 3D memory.
Video world models that generate and explore environments at scale need a persistent 3D memory of what they have produced.
- [2]Persistent Planar Memory for Video World ModelsarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 16, 05:21 PM · same content
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