EgoXperience: Learning World-Grounded Egocentric Representations from Human Experience
Reconstructing human activity from egocentric video requires more than recovering individual 3D components: the observer's motion, surrounding geometry, and hand-object interactions must fit together in a consistent world.
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Key points
- We present EgoXperience, a full-stack paradigm that addresses these needs through data collection, automatic annotation, unified modeling, and benchmarking.
- Central to EgoXperience is an automatic annotation engine, EgoX-Engine, that couples geometrically verified object tracking with SLAM-based world alignment, yielding consistent supervision for the camera, scene, hands, and objects.
- To translate this supervision into reconstruction, we introduce EgoX, trained with EgoX-Data-6M and complementary annotations from additional public datasets.
- Given monocular egocentric video and first-frame object masks, our model achieves joint metric reconstruction of the camera, scene, hands, and objects in a shared world coordinate frame with a single forward pass.
Sources (2)
- [1]EgoXperience: Learning World-Grounded Egocentric Representations from Human ExperienceHugging Face Daily Papers · Oct 19, 12:00 AM
Reconstructing human activity from egocentric video requires more than recovering individual 3D components: the observer's motion, surrounding geometry, and hand-object interactions must fit together in a consistent world.
We present EgoXperience, a full-stack paradigm that addresses these needs through data collection, automatic annotation, unified modeling, and benchmarking.
- [2]EgoXperience: Learning World-Grounded Egocentric Representations from Human ExperiencearXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 19, 03:56 PM · same content
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