DewHand: Direct Metric World-Space Hand Motion Reconstruction from Egocentric Videos
We present DewHand, a unified model for direct joint reconstruction of world-space hand and camera motion.
ProofPaper ↗
Key points
- Recovering metric world-space hand motion from egocentric video supports understanding human interactions and transferring them to embodied agents.
- Three challenges complicate this task: multi-stage pipelines propagate errors from independently estimated hand and camera motion; monocular observations leave physical scale ambiguous; and occlusion and out-of-view hands admit multiple plausible motion trajectories.
- To avoid compounding errors from multi-stage estimation, DewHand jointly predicts hand and camera motion in a shared world coordinate system within a single-stage pipeline.
- To handle occlusion and out-of-view hands, we formulate reconstruction as conditional motion generation with flow matching.
Sources (1)
- [1]DewHand: Direct Metric World-Space Hand Motion Reconstruction from Egocentric VideosarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 21, 04:08 PM
We present DewHand, a unified model for direct joint reconstruction of world-space hand and camera motion.
Recovering metric world-space hand motion from egocentric video supports understanding human interactions and transferring them to embodied agents.
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