Rethinking Sparse-View 3D Gaussian Splatting: A Few-Shot Learning Perspective on Overfitting Prevention
Sparse-view novel view synthesis (NVS) is essential for AR/VR and real-time communication applications, yet remains challenging when reconstructing 3D scenes from limited viewpoints.
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Key points
- While 3D Gaussian Splatting (3DGS) excels in dense-view scenarios, it suffers from overfitting and geometry degradation under sparse inputs.
- We introduce a new perspective that reframes sparse-view 3DGS from a few-shot learning viewpoint, treating each Gaussian primitive as a neuron and leveraging deep learning regularization techniques.
- Under this unified framework, our approach generates more effective supervision from scarce observations through two strategies: (1) data-related supervision enrichment via optical flow-guided pseudo-view synthesis and joint camera-scene optimization; and (2) training-time regularization via motion-aware dropout and early stopping, which suppress overfitting while preserving dynamic-scene stability.
- Extensive experiments on the SIGGRAPH Asia 2025 volumetric video challenge sparse-view dataset demonstrate significant improvements over state-of-the-art optimization-based and feed-forward baselines.
Sources (1)
- [1]Rethinking Sparse-View 3D Gaussian Splatting: A Few-Shot Learning Perspective on Overfitting PreventionarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 19, 06:44 AM
Sparse-view novel view synthesis (NVS) is essential for AR/VR and real-time communication applications, yet remains challenging when reconstructing 3D scenes from limited viewpoints.
While 3D Gaussian Splatting (3DGS) excels in dense-view scenarios, it suffers from overfitting and geometry degradation under sparse inputs.
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