ResearchResearch paperComputer Vision · Robotics & Embodied AI · Image, Video & 3D Generation1 source · Oct 19, 2026

A GPU-Resident Pipeline for Multi-Robot 3D Inspection with Limited Perception

We present a complete, GPU-resident pipeline for multi-robot 3D inspection of underwater structures.

Key points

  • Given a triangle mesh and a fleet of $K$ robots, each carrying a short-range, limited field-of-view camera, the pipeline computes 6-DOF trajectories that jointly cover a target fraction of the surface while minimizing a linearly interpolated makespan/total-cost objective.
  • Code and raw results are publicly available.

Sources (1)

  • [1]A GPU-Resident Pipeline for Multi-Robot 3D Inspection with Limited Perception
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 19, 10:02 AM
    We present a complete, GPU-resident pipeline for multi-robot 3D inspection of underwater structures.
    Given a triangle mesh and a fleet of $K$ robots, each carrying a short-range, limited field-of-view camera, the pipeline computes 6-DOF trajectories that jointly cover a target fraction of the surface while minimizing a linearly interpolated makespan/total-cost objective.

Extractive summary: sentences quoted from the sources.

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