ResearchResearch paperRobotics & Embodied AI1 source · Oct 19, 2026

BUMP: Body-driven Unified Multi-object Physics for HOI Synthesis

We present BUMP, a text-driven framework for multi-object HOI generation based on a simple principle: learn intentional motion and simulate physical consequences.

Key points

  • Generating human-object interactions (HOIs) with multiple objects is challenging because the resulting motions arise from different underlying causes.
  • We then obtain responder object motions through physics simulation, allowing the framework to handle varying numbers and configurations of surrounding objects without expanding the learned trajectory output space.
  • To address the scarcity of paired full-body multi-object HOI data, we combine heterogeneous supervision from human-only motion, full-body HOI, and hand-centric manipulation data augmented with plausible body motion.
  • We further introduce outcome-conditioned interaction editing, which infers a local modification of the causal driver object trajectory from a desired responder object behavior without requiring an explicit target driver object trajectory.

Sources (1)

  • [1]BUMP: Body-driven Unified Multi-object Physics for HOI Synthesis
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 19, 06:00 PM
    We present BUMP, a text-driven framework for multi-object HOI generation based on a simple principle: learn intentional motion and simulate physical consequences.
    Generating human-object interactions (HOIs) with multiple objects is challenging because the resulting motions arise from different underlying causes.

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