ResearchResearch paperReinforcement Learning1 source · Oct 10, 2026

MARL-BattleGrounds: A Novel JAX-native Benchmark for Heterogeneous and Competitive Multi-agent RL

We present MARL-BattleGrounds (MARL-BGs), an easy-to-use JAX-native benchmark for heterogeneous and competitive multi-agent reinforcement learning (MARL), designed to be sample-efficient, computationally efficient, and researcher-centric.

Key points

  • MARL benchmarks are typically simple and efficient, like SMAX, where winning reduces to unit micromanagement, or rich and costly, like Dota 2.
  • Its first mode, Team Deathmatch, is a simultaneous turn-based game between two teams of five heterogeneous agents.
  • All entrants are publicly released as downloadable opponents.
  • We benchmark MARL-BGs with six additional deep MARL baselines, which we release.

Sources (1)

  • [1]MARL-BattleGrounds: A Novel JAX-native Benchmark for Heterogeneous and Competitive Multi-agent RL
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 10, 12:57 PM
    We present MARL-BattleGrounds (MARL-BGs), an easy-to-use JAX-native benchmark for heterogeneous and competitive multi-agent reinforcement learning (MARL), designed to be sample-efficient, computationally efficient, and researcher-centric.
    MARL benchmarks are typically simple and efficient, like SMAX, where winning reduces to unit micromanagement, or rich and costly, like Dota 2.

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