Dexterity from Supervised Play
We present DSP: Dexterity from supervised play, a framework in which a robot learns a play policy from minutes of human play through behavior cloning, then deploys it autonomously to collect hours of interaction data to train a world model.
ProofPaper ↗
Key points
- How can robots autonomously collect the contact-rich experience needed to learn dexterous manipulation?
- To accelerate inference, we also introduce a method for distilling a closed-loop, goal-conditioned policy through self-play within the learned world model.
- We evaluate this framework on underactuated pushing and any-to-any in-hand pose reorientation with a multifingered hand, in simulation and real world.
- These results demonstrate that supervised play can autonomously collect interaction data, guide model-based planning, and enable policy learning without any task-specific demonstrations or sim-to-real transfer.
Sources (1)
- [1]Dexterity from Supervised PlayarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 15, 05:55 PM
We present DSP: Dexterity from supervised play, a framework in which a robot learns a play policy from minutes of human play through behavior cloning, then deploys it autonomously to collect hours of interaction data to train a world model.
How can robots autonomously collect the contact-rich experience needed to learn dexterous manipulation?
Extractive summary: sentences quoted from the sources.
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