ResearchResearch paperReinforcement Learning · Robotics & Embodied AI1 source · Oct 16, 2026

Recognizing Atari and Assessing Sente: Controlled Evaluation Tasks for Language-Based Go Agents

Domain terminology provides concise descriptions of game states and strategic relationships, but whether game-playing language models can accurately recognize these concepts and relate them to move evaluation remains unclear.

Key points

  • We construct a controlled evaluation set centered on atari and its relationship to sente in Go, examining terminology recognition under local board changes and move evaluation under different strategic conditions.
  • The model struggles to recognize changes in the atari relationship and assess its strategic implications.
  • Its terminology predictions are associated with move preferences even when those preferences contradict the reference evaluation.
  • Our controlled tests provide a framework for examining whether language-based Go agents connect domain terminology with precise board relationships and strategic move values.

Sources (1)

  • [1]Recognizing Atari and Assessing Sente: Controlled Evaluation Tasks for Language-Based Go Agents
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 16, 05:23 AM
    Domain terminology provides concise descriptions of game states and strategic relationships, but whether game-playing language models can accurately recognize these concepts and relate them to move evaluation remains unclear.
    We construct a controlled evaluation set centered on atari and its relationship to sente in Go, examining terminology recognition under local board changes and move evaluation under different strategic conditions.

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