ResearchResearch paperRobotics & Embodied AI · Multimodal Models1 source · Oct 16, 2026

ULIFLOW: Unified Latent Human-Object Interaction Flow

Text-conditioned 3D human--object interaction (HOI) generation remains challenging because individually plausible human and object motions do not necessarily form a coherent interaction.

Key points

  • We argue that a key limitation lies in conventional skeleton-based representations, which compactly describe body kinematics while leaving surface-level interaction geometry largely implicit, often requiring additional contact-specific regularizers.
  • We propose ULIFlow, a framework that explicitly models continuous human--object relations within a unified latent space.
  • To this end, we derive continuous marker--object relations from sparse body-surface markers and treat them as an explicit interaction modality alongside human motion and object dynamics.
  • To further achieve variable-length generation, we introduce a blockwise Flow Forcing scheme with global sequence-progress conditioning, enabling progressive continuation from fixed-length training windows while maintaining consistent long-horizon dynamics.

Sources (1)

  • [1]ULIFLOW: Unified Latent Human-Object Interaction Flow
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 16, 10:37 PM
    Text-conditioned 3D human--object interaction (HOI) generation remains challenging because individually plausible human and object motions do not necessarily form a coherent interaction.
    We argue that a key limitation lies in conventional skeleton-based representations, which compactly describe body kinematics while leaving surface-level interaction geometry largely implicit, often requiring additional contact-specific regularizers.

Extractive summary: sentences quoted from the sources.

Before this

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  5. Oct 15, 2026tencent/Hy-Memory-30B-A3B
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