ResearchResearch paperRobotics & Embodied AI · Image, Video & 3D Generation1 source · Oct 18, 2026

UniState: Unifying Memory and Intervention for Controllable World Simulation

We tackle these challenges by introducing UniState, a framework for controllable world simulation built on a unified world-state representation.

Key points

  • World models offer increasingly rich environments for exploration, yet intervening in a world while observing the consequences from freely chosen viewpoints remains challenging.
  • This representation unifies spatial memory and user interventions.
  • Users specify object motion directly within spatial memory, while independently choosing the camera trajectory from which the resulting world state is observed.
  • We develop training and sampling strategies that help generated videos follow the specified object motion and camera trajectory while preserving this capacity to generate responses beyond the prescribed transformations.

Sources (1)

  • [1]UniState: Unifying Memory and Intervention for Controllable World Simulation
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 18, 05:12 PM
    We tackle these challenges by introducing UniState, a framework for controllable world simulation built on a unified world-state representation.
    World models offer increasingly rich environments for exploration, yet intervening in a world while observing the consequences from freely chosen viewpoints remains challenging.

Extractive summary: sentences quoted from the sources.

Before this

  1. Oct 18, 2026World Model Interpretability: From Decoding Representations to Understanding Latent Worlds
  2. Oct 16, 2026ACTS: Learning Visuo-Tactile World Models from Human Physical Interaction
  3. Oct 16, 2026MOSS-Image Technical Report
  4. Oct 16, 2026Execution Before Memory: Diagnosing Memory Failures in Video World Models
  5. Oct 16, 2026Persistent Planar Memory for Video World Models
  6. Oct 15, 2026Is a Linear Probe Evidence of a Linear Representation?

Related