Beyond Retargeting: Low-Latency and Robust Humanoid Whole-Body Teleoperation with Learned Atomic Motion Primitives
Humanoid whole-body teleoperation translates human motion into stable robot behavior in real time.
ProofPaper ↗
Key points
- Existing systems typically rely on online motion retargeting to bridge human--robot morphological differences, but this process adds latency and can produce physically infeasible targets.
- We propose a retargeting-free policy that maps raw human motion directly to robot joint commands in a single forward pass, eliminating online kinematic adaptation.
- To improve robustness, we learn a codebook of full-body motion primitives that projects out-of-distribution observations onto plausible motion prototypes and recovers full-body motion from partial inputs.
- Experiments on a Unitree G1 in simulation and on hardware, using virtual reality, optical mocap, text-to-motion generation, and monocular video inputs, show that our method outperforms baselines in latency and robustness.
Sources (1)
- [1]Beyond Retargeting: Low-Latency and Robust Humanoid Whole-Body Teleoperation with Learned Atomic Motion PrimitivesarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 6, 07:39 AM
Humanoid whole-body teleoperation translates human motion into stable robot behavior in real time.
Existing systems typically rely on online motion retargeting to bridge human--robot morphological differences, but this process adds latency and can produce physically infeasible targets.
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