ChronoChart: Setup-Agnostic Channel Charting for Label-Free Indoor Localization
Accurate radio-based indoor localization remains challenging in multipath-rich and dynamic indoor environments.
ProofPaper ↗
Key points
- Supervised fingerprinting methods achieve high positioning accuracy by learning mappings from radio channel measurements to physical locations, but require costly position labels and frequent recalibration.
- Channel Charting (CC) addresses this limitation by learning low-dimensional representations of Channel State Information (CSI) without position labels, yielding channel charts in which nearby points correspond to nearby physical locations.
- We propose ChronoChart, a timestamp-supervised CC framework that requires only CSI and timestamps without prior knowledge for training.
- Our method jointly optimizes complementary objectives: a triplet loss using temporally derived positive and negative samples to establish coarse global structure, a temporal-proximity loss that promotes smooth trajectories in the chart, and a joint-embedding loss that enforces consistency between representations of different augmentations.
Sources (1)
- [1]ChronoChart: Setup-Agnostic Channel Charting for Label-Free Indoor LocalizationarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 18, 11:40 AM
Accurate radio-based indoor localization remains challenging in multipath-rich and dynamic indoor environments.
Supervised fingerprinting methods achieve high positioning accuracy by learning mappings from radio channel measurements to physical locations, but require costly position labels and frequent recalibration.
Extractive summary: sentences quoted from the sources.
Before this
- Oct 18, 2026Vision as Proprioception: Estimating Humanoid Robot Pose from Video
- Oct 16, 2026Video Diffusion Avatars: Taming Video Diffusion Models into Controllable 3D Avatars
- Oct 16, 2026MiMo V2.6 Flash vs Qwen3.8 Flash Next: Accuracy, Token Efficiency and Memory Use
- Oct 16, 2026MOSS-Image Technical Report
- Oct 16, 2026StopWatch: Goal Grounding for Object-goal Navigation
- Oct 15, 2026Dexterity from Supervised Play