ResearchResearch paperImage, Video & 3D Generation1 source · Oct 19, 2026

Any 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale

In this paper, we propose to perform 3D scene generation directly within a high-dimensional implicit 3D latent space derived from powerful 2D foundation models (e.g., DINOv2, SigLIP2, DA3).

Key points

  • Scene-level 3D generation has long been dominated by 2D multi-view or video diffusion models.
  • Typically, these 2D-based approaches perform scene generation in a 2D latent space, which introduces two fundamental issues: (i) representing 3D scenes via 2D views leads to significant representation redundancy, and (ii) latent space rooted in 2D inherently limits the spatial consistency of the generated scenes.
  • Then we tame diffusion transformers to perform diffusion modeling directly in the 3D latent space, enabling 3D-grounded scene generation.
  • In our experiments, we not only demonstrate the advantages of our method over 2D-based approaches in terms of efficiency and spatial consistency, but also comprehensively analyze the impact of 3D latent representation on 3D scene generation performance.

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Before this

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  3. Oct 16, 2026Learning to Be Guided: Shaping Latent Geometry for Classifier-Free Guidance
  4. Oct 16, 2026Acquisition Function-Guided Generation for Bayesian Optimization over Discrete Spaces
  5. Oct 16, 2026MOSS-Image Technical Report
  6. Oct 16, 2026Persistent Planar Memory for Video World Models

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