Research

Hugging Face Daily Papers3d ago

Persistent Planar Memory for Video World Models

Hugging Face Daily Papers4d ago

SCOPE: Semantic Bounded Credit Optimization for Prompt Engineering in Text-to-image Generation

Hugging Face Daily Papers6d ago

WorldMemBench Evaluates Static and Dynamic Memory in Video World Models

Hugging Face Daily Papers5d ago

Intern Lumina U2: A Multi-Codebook Diffusion Large Language Model for Omni-Visual Understanding and Image Generation

Hugging Face Daily Papers4d ago

GeoState: Learning View-Decoupled Geometry States for 3D World Modeling

Hugging Face Daily Papers3d ago

Scene-Designer: Learning Design Intelligence for Agentic 3D Scene Generation

Hugging Face Daily Papers7d ago

Multics: Generative Multi-Player World Model with Hierarchical Communication

Hugging Face Daily Papers4d ago

OmniVerifier-C1: Decomposed Graded Verifier for Rule-Governed Generative World Modeling

Hugging Face Daily Papers5d ago

CommerceGen-Studio: An End-to-End Framework for Commercial-Grade Main-Image Generation

Hugging Face Daily Papers5d ago

RepForcing: Representation-Space Initialization for Autoregressive Video Distillation

Hugging Face Daily Papers5d ago

Speculative Sampling in Interactive Video Generation

Hugging Face Daily Papers4d ago

Velox: Spatial Memory Makes World Models Efficient

Hugging Face Daily Papers3d ago

RAP: A Dataset for Paper-to-Poster Generation via Declarative Markup from Human-Crafted Exemplars

Hugging Face Daily Papers4d ago

Speculative Forcing for Efficient Autoregressive Video Generation

Hugging Face Daily Papers4d ago

AVC-Reward: Event-Centric Audio-Video Consistency Evaluation

Hugging Face Daily Papers5d ago

Glance Forcing: Making Bidirectional Diffusion Autoregressive at a Glance

Hugging Face Daily Papers5d ago

Self-Conditioning Enables Deep Sequential Reasoning in Flow Matching

Hugging Face Daily Papers11d ago

Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction

Hugging Face Daily Papers4d ago

SUPRA-TEX: 3D Generation with Super-Aligned Texture

Hugging Face Daily Papers6d ago

Diff Diffusion: Predicting Edit Paths with Diffusion Models for Efficient Code Editing

Hugging Face Daily Papers11d ago

LEGO: A Lifting-Free Approach for Exocentric-to-Egocentric Video Generation

Hugging Face Daily Papers6d ago

Simplifying and Improving On-Policy Distillation for Few-Step Diffusion

Hugging Face Daily Papers4d ago

PathFM: Fast Generative Forecasting of Multivariate Trajectories

Hugging Face Daily Papers5d ago

WorldCast: Exploring Intelligent Visual Generation in World State Prediction

Hugging Face Daily Papers6d ago

Scaling Online Optimal Transport Minibatches for Flow Matching

Hugging Face Daily Papers5d ago

InfiniSplat v2: Analyzing and Improving Feed-Forward 3DGS from Any Views

Hugging Face Daily Papers6d ago

FlashVSR+: Efficient Video Super-Resolution via Hybrid Attention and Reward-Yield Distribution Matching

Hugging Face Daily Papers6d ago

LensErase: A Foundation Model for Erase Anything

Hugging Face Daily Papers7d ago

LLM-to-Flow Distillation: Teaching Natural Language Goals to Scientific Generators

Hugging Face Daily Papers7d ago

RAR: Rate-Adaptive Rollout for Time-Consistent Interactive World Models

Hugging Face Daily Papers11d ago

Reasoning-Informed Visual Editing

Hugging Face Daily Papers4d ago

Gen4P: Video Generators are 4D Perceivers

Hugging Face Daily Papers11d ago

OuroWorld: Bringing Any 3D World Alive as Diverse, Endlessly Looping 3D Cinemagraphs

Hugging Face Daily Papers11d ago

DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models

Hugging Face Daily Papers11d ago

WorldGuide: Goal-Directed Video World Model for Procedural Task Execution

Hugging Face Daily Papers11d ago

VibeEdit: Image Editing with Canvas Instructions

Hugging Face Daily Papers3d ago

MTEdit: Packed Trajectories Beat Rollouts for Multi-Turn Image Editing

Hugging Face Daily Papers4d ago

Mine, Sample, Render: Test-Time Diversity Alignment Of Generative Models

Hugging Face Daily Papers6d ago

Orbia: Do Generated Videos Form a Consistent 3D World?